A reluctant, inexperienced and ineffectual ruler must become the leader his people need when an old rival’s hate-filled rhetoric foments rebellion.
The young ruler has an ally and mentor, a competent woman who rules the realm to the south. Unfortunately, the ancient magical treaty between their realms means she can’t send in her troops, her skyboats or her pressure guns. What she can do, though, is share a new magical communications technology – and her elite corps of Gryphon Clerks…
Prince Sigismund has grown up hearing fantastical stories about enchantments and faie spells, basilisks and dragons, knights-errant and heroic quests. He’d love for them to be true—he’s been sheltered in a country castle for most of his life and longs for adventure—but they are just stories. Or are they?
Five years after the Wall of Night was breached and her stronghold home assaulted, Malian of Night and her friend and ally, Kalan, remain missing, believed dead in the wild country of Jaransor.
But not all accept Malian’s death, and now her enemies are on the hunt.